miris.bar

Project Status

Current development pipeline and milestone tracking.

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  • Nocturne Engine In Development
  • Lantern Protocol Complete
  • Glyph System Planned
  • Shadow Atlas In Development
  • Ember Toolkit Planned

Recent Updates

Latest changes and development log entries.

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2026-03-22 Nocturne Engine: Implemented shadow mapping pipeline
2026-03-20 Lantern Protocol: Final review complete, docs published
2026-03-18 Circle meeting: Q2 roadmap finalized
2026-03-15 Shadow Atlas: Initial design document drafted
2026-03-12 Glyph System: Requirements gathering started

Development Tools

Internal tools and utilities for the MiRiS workflow.

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Scene Builder v2.3.1
Asset Pipeline v1.8.0
Debug Console v3.0.2
Build System v4.1.0
$ miris build --target web --optimize
$ miris test --suite integration
$ miris deploy --env staging

Circle Members

Active contributors and their current assignments.

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  • @nocturne Engine Lead
  • @lantern Systems Design
  • @glyph UI/UX
  • @shadow Art Direction
  • @ember Audio

Documentation

Technical specs, API references, and architecture diagrams.

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Quick Notes

Pinned notes and reminders for the circle.

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> Next circle meeting: Friday 23:00 JST
> Nocturne demo deadline: April 15
> Review shader pipeline PR before merge
> Update asset compression tool to v2