collected works
game making circle
A spatial narrative exploring procedural generation through crystallographic symmetry groups. Lattice structures become navigable worlds.
Light-chasing simulation. Nocturnal ecosystems rendered in real-time.
Origami-folding mechanics meet botanical growth algorithms.
An ocean of saved states. Each wave carries fragments of previous playthroughs, building a collective sediment of player experience across sessions.
Calligraphy as combat. Each brushstroke shapes the battlefield.
Underground network simulation. Mycorrhizal connections as game mechanics.
A cooperative cartography game where the map is generated by the act of walking. Terrain materializes beneath each footstep, and the world exists only as far as the collective party has explored.
Ceramic-shaping rhythm game. Kiln temperature as difficulty curve.
Every work begins as a question asked quietly in a room full of books. The catalog grows not by ambition but by curiosity -- each entry a record of something that needed to exist.