SIM_RUNTIME / 04.07.26
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sim - ai.xyz
/ 001 · INSTANCE BOOTING

simulate everything

A sandbox of interactive AI prototypes — touch, drag, break, repeat.

SCROLL TO ENGAGE
/ 002 · PARTICLE FIELD

fields obey your cursor.

Move — the swarm reacts. No mesh, no shader, just intent painted in motion.

/ 003 · MORPHING GEOMETRY

geometry that refuses to settle.

Cube. Sphere. Tetrahedron. The shape rewrites itself between thoughts.

/ 004 · LATENT TERRAIN

depth without dimension.

Layered fog, parallax dust — a camera lens drawn entirely in CSS.

/ 005 · HANDOVER

your turn to simulate.

Open instances arrive Q3. Until then — keep moving the mouse.

EXIT_NODE / 005 · sim-ai.xyz / 26