A vertical-scroll bullet-hell built in twelve weekends by Aki and Rin. Soundtrack on cassette.
// OPEN ALL NIGHT //
MiRiS
.bar
A virtual bar for the game-making circle.
Pull up a stool. Stay a while.
The Arcade
Cabinets humming. Coin-ops chirping. Project showcases from circle members.
A cozy haunting simulator where the ghost is the protagonist. Full of crooked little rooms.
A neon labyrinth of locked doors. Every key reshuffles the maze. Twenty floors and counting.
A two-button rhythm game scored by city-pop deep cuts. Co-op only. Bring a friend.
The Lounge
Soft seats. Slow songs. Stories from the circle, told over warm drinks.
Six Months in the Booth
We hit our six-month mark this week. Six months of late streams, hand-drawn level mockups, and arguments about whether collision boxes should be one pixel smaller. The bar is louder than I expected and quieter than I hoped, and that’s exactly right.
read the long version →A Devlog From The Cassette Room
Recording the SLOW DANCE OST onto literal cassette tape. The hiss is a feature, not a bug. Three songs left.
listen →The 4AM Pixel Art Club
We meet on Wednesday nights and draw 16x16 sprites until the sun comes up. Bring snacks. Bring your tablet. No critique until pancakes.
join the club →How We Wrote A Game In One Weekend
A week-long postmortem of our 48-hour jam. The good parts, the catastrophic parts, the part where we ate cold pizza for breakfast.
postmortem →- A1. slow dance — hoshi
- A2. cassette room — mei
- B1. neon at 4am — riku
- B2. exit 14 — aki + rin
- B3. last call — the circle
The Back Room
Tools, templates, and tape decks. The shelves the circle keeps for itself.
PIXEL BRUSH KIT
A pack of 24 hand-tuned pixel brushes for Aseprite, Photoshop, and Procreate. Free for circle members.
v2.4 · 12 MBCHIPTUNE STARTER
FamiTracker templates and a sample bank of NES-style instruments. Royalty-free for member projects.
v1.0 · 48 MBTILEMAP PRESETS
Drop-in tilemap templates for Godot, Unity, and Pico-8. Includes example dungeons and overworlds.
v3.1 · 6 MBDIALOG SYSTEM
A tiny scripting language for branching dialog. Reads JSON. Writes vibes. Engine-agnostic.
v0.9b · 2 MBASSET ARCHIVE
Three years of community-shared sprites, fonts, and audio loops. Searchable. Tagged. Late-night lit.
v6.0 · 1.2 GBBAR HANDBOOK
House rules, code of conduct, and the unofficial guide to running a healthy game-dev circle.
v1.2 · PDF