Understand what game licenses mean, how they work, and which one fits your project.
Explore LicensesGame licensing is the legal framework that defines how games can be used, distributed, modified, and monetized. From indie developers to AAA studios, understanding licensing is the difference between a successful launch and a legal nightmare.
Full ownership. No modifications. No redistribution. The classic commercial model.
CODE: PROP-001
Free to modify and distribute. GPL, MIT, Apache -- each with different obligations.
CODE: OPEN-001
Free base game, paid extras. The dominant mobile model. License defines what is free.
CODE: FREEM-001
Share with conditions. Attribution, non-commercial, share-alike variants available.
CODE: CC-001
Access-based licensing. You never own the game, you rent the right to play.
CODE: SUB-001
Unity, Unreal, Godot. The engine license shapes what you can do with your game.
CODE: ENG-001
Depends on the license. MIT and Apache allow it. GPL requires you to open-source your derivative work.
Legal action, takedowns, financial penalties. Game licenses are legally binding contracts.
Yes. Even free games need licensing terms -- they protect both you and your players.