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Framework

Licensing is the invisible contract between creator and consumer -- a silent agreement that defines what can be played, shared, and transformed.

From proprietary engines to open-source frameworks, every game exists within a lattice of permissions, restrictions, and inherited rights.

The spectrum of game licensing spans from total freedom to absolute control -- each position a deliberate architectural choice.

Spectrum

Each licensing model traces its own path through the landscape of intellectual property -- sinusoidal, flowing, never quite the same.

CC-BY-4.0 MIT GPL-3.0 PROPRIETARY

Structure

The architecture of rights is built in overlapping layers -- each transparent, each contributing to the whole.

Where permissions intersect, new possibilities emerge. The overlap is not confusion; it is complexity rendered visible.

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