misty.day
a MiRiS game-making circle portal
where creation becomes fogWhat We Are
A collective of dreamers and makers who craft interactive experiences from the mists of imagination. Our games emerge slowly, deliberately, like shapes coalescing in morning fog. Each project begins as an outline, a suggestion of form, and gradually takes on weight and presence through collaborative vision.
Becoming
We embrace the state of perpetual becoming. Nothing is ever truly finished -- it merely reaches a point of comfortable ambiguity. Our creative process lives in the spaces between clarity and mystery, finding beauty in what is half-seen, half-imagined.
From the Mist
Hollow Drift
A wandering game about sound and silence in abandoned spaces.
Veil Garden
Grow impossible flowers in a garden you can never fully see.
Echo Chamber
Build rooms from remembered conversations that slowly dissolve.
How We Work
We begin with atmosphere. Before a single line of code, before any design document, we establish a feeling. The technical work follows the emotional blueprint -- mechanics emerge to serve mood, interfaces are shaped by sensation rather than convention. Every game is a weather system.
Figures in Fog
Fog Signals
The Weight of Invisible Things
We spent three weeks recording the sound of rooms before anyone enters them. The resulting ambient layer became the foundation...
Dissolving the Interface
What happens when you remove all visible UI elements? The player must feel their way through. Touch becomes intuition...
On Deliberate Blur
We rendered every texture at half resolution, then upscaled with bilinear filtering. The softness became a signature, not a flaw...
Into the Mist
Reach through the fog. Messages arrive when they arrive. We respond in the time between dusk and dawn.