misty.day

a MiRiS game-making circle portal

where creation becomes fog
Circle

What We Are

A collective of dreamers and makers who craft interactive experiences from the mists of imagination. Our games emerge slowly, deliberately, like shapes coalescing in morning fog. Each project begins as an outline, a suggestion of form, and gradually takes on weight and presence through collaborative vision.

Ethos

Becoming

We embrace the state of perpetual becoming. Nothing is ever truly finished -- it merely reaches a point of comfortable ambiguity. Our creative process lives in the spaces between clarity and mystery, finding beauty in what is half-seen, half-imagined.

Projects

From the Mist

Hollow Drift

A wandering game about sound and silence in abandoned spaces.

Veil Garden

Grow impossible flowers in a garden you can never fully see.

Echo Chamber

Build rooms from remembered conversations that slowly dissolve.

Method

How We Work

We begin with atmosphere. Before a single line of code, before any design document, we establish a feeling. The technical work follows the emotional blueprint -- mechanics emerge to serve mood, interfaces are shaped by sensation rather than convention. Every game is a weather system.

Collective

Figures in Fog

Rin Sound & Atmosphere
Sato Code & Systems
Mio Visuals & Narrative
Kai Interaction & Play
Transmissions

Fog Signals

2026.02

The Weight of Invisible Things

We spent three weeks recording the sound of rooms before anyone enters them. The resulting ambient layer became the foundation...

2026.01

Dissolving the Interface

What happens when you remove all visible UI elements? The player must feel their way through. Touch becomes intuition...

2025.12

On Deliberate Blur

We rendered every texture at half resolution, then upscaled with bilinear filtering. The softness became a signature, not a flaw...

Signal

Into the Mist

Reach through the fog. Messages arrive when they arrive. We respond in the time between dusk and dawn.