A modern game engine built for creators who ship.
Get StartedPhysically-based rendering pipeline with real-time global illumination, volumetric effects, and WebGPU support out of the box.
Integrated physics engine with continuous collision detection, soft body dynamics, and deterministic simulation for multiplayer.
Visual scene editor with drag-and-drop composition, real-time preview, hot reload, and collaborative editing support.
// Define a simple scene
scene "Hello World" {
camera {
position: [0, 2, -5]
fov: 75
}
light "sun" {
direction: [1, -1, 0.5]
intensity: 1.2
}
mesh "cube" {
geometry: box(1, 1, 1)
material: pbr {
color: "#4F8BFF"
roughness: 0.3
}
}
}