Chloe Engine

A modern game engine built for creators who ship.

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Rendering

Physically-based rendering pipeline with real-time global illumination, volumetric effects, and WebGPU support out of the box.

Physics

Integrated physics engine with continuous collision detection, soft body dynamics, and deterministic simulation for multiplayer.

Editor

Visual scene editor with drag-and-drop composition, real-time preview, hot reload, and collaborative editing support.

scene.chloe
// Define a simple scene
scene "Hello World" {
  camera {
    position: [0, 2, -5]
    fov: 75
  }
  light "sun" {
    direction: [1, -1, 0.5]
    intensity: 1.2
  }
  mesh "cube" {
    geometry: box(1, 1, 1)
    material: pbr {
      color: "#4F8BFF"
      roughness: 0.3
    }
  }
}
Output
0 FPS Average
0 ms Load Time
0 MB Core Size
0 Platforms