A3
P2
B7
pproblem
pprogram
impossible gap
uzz
le
.dev
spawn tile
two p's enter; one grid unit refuses to agree.
pull scroll to test first move
Rule Drawer
the rule forbids straight lines, so the code learns corners.
if blocked: rotate
match shape before value
commit move after snap
deny diagonal escape
132pp
025A
deadlock
●
a bug is only a piece in the wrong drawer
{ }
[ ]
=>
Deadlock Maze
Blocked moves flash persimmon, then wiggle back into their legal sockets.
quarter turn
Refactor Turntable
refactor by rotating the board; the pieces keep their shape, but the rules find a cleaner orbit.
ppuzzle.dev
all pieces click compact: compiled, not conquered.
compiled glow