MiRiS

game making circle

The Craft
signal kiln

Signal Kiln

A quiet puzzle room where frequency, heat, and memory fold into a single switch.

arch radio

Arch Radio

A walking game tuned by ceramic dials, stray broadcasts, and patient listening.

paper maze

Paper Maze

A folded-map experiment about routes that redraw themselves when left alone.

clay moon

Clay Moon

A miniature orbit simulator built for hands, hesitation, and warm mistakes.

trace cup

Trace Cup

A tiny rhythm toy that treats input as tea steam across an oscilloscope.

MiRiS makes games as small instruments: things tuned by hand, tested in quiet rooms, and left with enough grain for the player to feel where the work was touched.

We begin with a gesture, a rule, or a strange bit of texture. Then we shape around it slowly, removing whatever does not hold warmth. The result is not a product pitch, but a playable object with a pulse.

Our method favors patient mechanics, readable systems, and spaces that remember the person moving through them.

miris.studio

hello@miris.studio