ミリス
we make worlds
MiRiS exists in the space between midnight sketches and finished screens. We are game makers who believe that the act of creation is the point — not the launch date, not the download count, not the review score. Every game we ship demanded to exist. We are the ones who stayed up arguing about pixel collisions and color theory until the code compiled and the world felt right.
Our tools are keyboards, controllers, MIDI pads, and too much coffee. Our output is worlds — small, strange, honest worlds that carry the fingerprints of everyone who touched them.