opening chapter
License Foundations
Game licensing is the quiet binding that keeps creative code, music, art, publishing rights, and player permissions from falling loose on the floor.
A studio's rights stack often begins with copyright ownership, expands through engine terms, and then branches into publishing agreements, contributor assignments, open-source obligations, middleware restrictions, and storefront policies. The document trail matters as much as the game itself.
Proprietary licenses preserve tight control. Open-source licenses invite collaboration while imposing conditions. Creative Commons terms suit art, writing, and promotional material, but rarely replace a dedicated game distribution license. The wise developer keeps every grant, exception, and attribution close at hand.
A license is not merely permission; it is the shape of a future dispute avoided.