MiRiS is a game-making circle born from the collision of meditative craft and restless creation. We don't build products. We cultivate digital gardens where players wander, wonder, and occasionally get lost in the undergrowth.
A contemplative exploration game where every step leaves traces that slowly fade. No score. No timer. Just the quiet work of observation.
A puzzle platformer where electronic circuits grow like vines. Solve by planting, not by destroying. Each level is a garden waiting to be wired.
A narrative game drawn in real-time sumi-e brushstrokes. The story writes itself as you play, ink pooling in the valleys of your choices.
The beauty of imperfection. Every bug we leave unfixed is a crack where the light gets in. Our games are not polished products — they are weathered artifacts that age gracefully, growing more beautiful with each patch.
The beauty of transience. Saves corrupt. Servers shut down. We build games that acknowledge their own mortality, that become more precious because they will eventually disappear.
MiRiS operates at the intersection of tradition and rebellion. We are game designers, illustrators, musicians, and gardeners. We meet in temples and in terminals. We draw with ink and with code.
Our name is written in katakana — ミリス — the sound of a mirror shattering into something new. Each shard reflects a different game, a different world, a different way of seeing.