OPENING
MiRiS game-making circle
scroll

We Make
Games That
Remember

MiRiS is a game-making circle born from the collision of meditative craft and restless creation. We don't build products. We cultivate digital gardens where players wander, wonder, and occasionally get lost in the undergrowth.

pixels scatter like autumn seeds in digital soil — roots take hold
EST. 2019

Our Works

01

Moss Garden

A contemplative exploration game where every step leaves traces that slowly fade. No score. No timer. Just the quiet work of observation.

2023 — exploration / meditation
02

Circuit Bloom

A puzzle platformer where electronic circuits grow like vines. Solve by planting, not by destroying. Each level is a garden waiting to be wired.

2024 — puzzle / growth
03

Ink & Ember

A narrative game drawn in real-time sumi-e brushstrokes. The story writes itself as you play, ink pooling in the valleys of your choices.

2025 — narrative / ink
the space between
is where games live

Our Practice

Wabi

The beauty of imperfection. Every bug we leave unfixed is a crack where the light gets in. Our games are not polished products — they are weathered artifacts that age gracefully, growing more beautiful with each patch.

Sabi

The beauty of transience. Saves corrupt. Servers shut down. We build games that acknowledge their own mortality, that become more precious because they will eventually disappear.

compile. run. crash. rewrite. bloom. repeat until something takes root.
TOKYO / DIGITAL

The Circle

MiRiS operates at the intersection of tradition and rebellion. We are game designers, illustrators, musicians, and gardeners. We meet in temples and in terminals. We draw with ink and with code.

Our name is written in katakana — ミリス — the sound of a mirror shattering into something new. Each shard reflects a different game, a different world, a different way of seeing.

MAKE
BREAK
REMAKE
ミリス miris.works