Initializing ChloeEngine v2026.03...
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chloe.cx

personal dev space // scene loaded

ASSET BROWSER Assets/Projects/
.scene

WebEngine

Real-time web rendering framework

Size: 2.4 MB | Modified: 2026-02-14

DETAILS

A custom WebGL rendering engine built from scratch. Features real-time lighting, shadow mapping, and a node-based material editor.

WebGL TypeScript GLSL
.prefab

PixelForge

Pixel art creation tool

Size: 890 KB | Modified: 2026-01-22

DETAILS

Browser-based pixel art editor with layer support, animation timeline, and sprite sheet export.

Canvas React
.shader

ShaderLab

Visual shader editor

Size: 1.1 MB | Modified: 2026-03-01

DETAILS

Node-based shader graph editor inspired by Unreal's material editor. Exports to GLSL and HLSL with live preview.

GLSL Node Graph WebGPU
.scene

NeonDrift

48hr game jam entry

Size: 3.7 MB | Modified: 2025-11-10

DETAILS

A synthwave racing game built in 48 hours. Features procedural track generation and retro neon aesthetics.

Game Dev Procedural
.prefab

DevToolkit

CLI tools collection

Size: 540 KB | Modified: 2026-03-15

DETAILS

A suite of developer productivity tools: project scaffolding, asset pipeline automation, and deployment scripts.

Rust CLI DevOps
.shader

SynthWave

Audio visualizer

Size: 670 KB | Modified: 2025-12-08

DETAILS

WebAudio-powered music visualizer with custom GLSL shaders and reactive geometry.

WebAudio GLSL
CONSOLE
All Info Warn
00:00:01 [INFO] Chloe initialized. Location: Earth. Interests loaded: 7 assets.
00:00:02 [INFO] Developer / Designer / Creative Coder. Building things that glow.
00:00:03 [INFO] Specialization: real-time graphics, game engines, interactive web experiences.
00:00:04 [WARN] Passion levels exceeding safe threshold. Proceed with caution.
00:00:05 [INFO] Currently exploring: WebGPU, procedural generation, creative coding.
00:00:06 [INFO] Scene graph contains 6 active projects. Use asset browser to inspect.
00:00:07 [WARN] Coffee reserves critical. Deploying emergency brew cycle.
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