ATMOSPHERIC
CARBON
Mauna Loa baseline, 1958–2025. Each pixel column = one year. The platformer terrain only goes up.
PIXEL-ART CARBON OBSERVATORY // ATMOSPHERIC READOUTS // 2 AM ARCADE
Mauna Loa baseline, 1958–2025. Each pixel column = one year. The platformer terrain only goes up.
Annual CO2 emissions by sector, in gigatonnes. Stacked like Tetris columns. Energy still wins the high score.
Side-scrolling temperature anomaly, 1880–2025. Mind the spikes. The 1.5°C wall is just past the next cliff.
64×64 spinning globe, 16-frame sprite. Cyan dots in orbit are CO2 ppm samples. Press to inspect a hemisphere.
Green particles drift downward — every dot is a tonne of CO2 sequestered. Scale not to scale.
A pixel factory. Three chimneys exhaling gold-to-magenta particles. Press to slow the smoke.
A side-scrolling biome that fades from forest to desert as you scroll past. Sixteen tiles, eight colors.
Wind turbine, 4-frame rotation. Renewables are now the cheapest new generation in the high-score table.
Periodic table entry styled as a boss-fight nameplate. The health bar below is the remaining 1.5°C carbon budget.
Drag the slider to scrub emissions by year, 1960–2025. Bars rebuild in pixel steps.
Tiny electric car drives the border every few seconds. EV sales doubled the 2020s high score line.
A pixel tree grows leaves when this card is in view. Reforestation: slow, modest, real.
tanso.bar treats carbon data the way early computer scientists treated computation — with wonder. Every pixel is a data point, every neon glow is signal, every scanline is the texture of a problem worth attending to. Not retro for nostalgia, but to make the numbers feel like they matter.
The masonry wall is the experience. Each monitor is a self-contained narrative. The grid is the level select.
> init carbon_observatory > load atmospheric_readings > render pixel_data > spawn particles 32 > status: ONLINE > press [ANY MONITOR] to begin _