MiRiS PROJECT

A game-making circle's creative sanctuary

What We Create

Games

Interactive experiences and playful worlds we bring to life

Code

Engines, tools, and systems powering our creative visions

Art

Visual design, illustrations, and pixel art that tell stories

Music

Soundscapes and compositions that breathe life into worlds

Our Projects

Luminara

RPG / Adventure

An atmospheric RPG set in a world where light itself is alive. Players explore shifting landscapes of luminescence, solving puzzles through manipulating different wavelengths of light. Currently in early prototyping with a small team of dreamers.

In Progress Unity / C#

Petrichor

Puzzle / Narrative

A narrative puzzle game about memory and rain. Each puzzle is a fragmented recollection that the player pieces together through environmental storytelling. The rain is more than atmosphere -- it's the interface itself.

Concept Phase Godot / GDScript

Hexweave

Strategy / Tooling

A hex-grid map editor and strategy framework we're building for our own games -- and sharing with the community. Tileable terrains, fog of war, and pathfinding baked right in. Think of it as the loom for weaving game worlds.

Active Development Rust / WASM

Sonifauna

Audio / Experimental

An audio-reactive experiment where procedurally generated creatures respond to sound. Blow into your mic and watch a forest bloom. Tap a rhythm and see creatures dance along. Part instrument, part game, entirely whimsical.

Prototype Web Audio API

About MiRiS

We're a small circle of game makers, artists, and musicians who believe that games are one of the most beautiful forms of expression. MiRiS is our shared studio -- a place where ideas drift like fireflies and slowly take shape.

We work at our own pace, on projects that excite us. No deadlines, no crunch. Just the quiet joy of making things together. If that sounds like your kind of thing, we'd love to hear from you.