Creative technologist crafting at the intersection of craft and code
Real-time data sonification engine
Modular design system for complex UIs
Procedural animation framework
Spatial computing interaction prototype
Graph visualization for distributed systems
Audio-reactive visual instrument
Layout engine for adaptive interfaces
3D constraint solver for creative tools
Generative rhythm sequencer
I build things at the intersection of design engineering and creative technology. My work spans real-time data visualization, interactive installations, modular design systems, and procedural animation tools.
Every project starts from the same question: what happens when you treat code as a creative medium? The answer is usually something that glitches beautifully.