Where reputation glows.
karma.observe(action)
.filter(intent === 'genuine')
.weight(impact * consistency)
Every action is observed. Only genuine intent passes the filter.
badge.threshold = base_karma
+ domain_multiplier
+ community_weight
Each badge has a threshold -- a karma score it demands before it will materialize.
if (accumulated >= threshold) {
badge.materialize()
city.glow(domain, intensity)
}
When karma reaches the threshold, the badge materializes and the city glows brighter.
Not all badges pass. Some shake with the tremor of insufficient karma.
Every block glows in proportion to the karma it holds. The city never sleeps, and neither does reputation.