SIMULAI.EXE

C:\> RUN SIMULAI.EXE_

WORLD
SIMULATOR

A pixel-perfect playground for AI simulation worlds. Insert coin. Press any key. The demo reel is running forever.

v1.0.RC 1989 / 2026 ATTRACT MODE
SIM_GARDEN.BIN

SIM :: GARDEN OF AGENTS

2,048 little creatures wake at sunrise, forage for tokens, trade gossip, and build kingdoms out of compost. You are the weather. You are the wind. You are the patch notes.

  • SEED0xA10FFD
  • TICK60Hz
  • AGENTS2048
NEON_GRID.SIM

SIM :: NEON GRID CITY

A 1980s city of light, endlessly generated. Cars that think. Windows that dream. A sunset that refuses to end. Walk the grid in first person or scrub the timeline like a VHS tape.

> BUILD 0x7E // LAST RENDER 04:11:59

procedural raycast synth-wave aurora FX
PATCH_NOTES.LOG

[0001] Booted the universe. Checked the boxes. Everything is fine.

[0042] Taught the agents to share. They immediately invented currency.

[0137] Added weather. Someone built an umbrella empire. We rolled it back.

[0256] Fixed the bug where the moon fell. The moon is once again a moon.

[0512] New aurora shader. Sky now qualifies as emotional.

[1024] Press START to continue._

ENGINE.CFG

ENGINE // SPECS

CORE
hand-rolled ECS, 1.2M entities / frame
PHYSICS
spring + verlet, cubic-bezier(0.34,1.56,0.64,1)
RENDER
CSS sprites, gradient-mesh compositor
AUDIO
4-channel chip synth, 44.1kHz
AI
open-weights, on-device, low-latency
LOADING WORLD
0%
INBOX.DAT

TRANSMIT

Worlds need gardeners, engineers, and strange little guests. Send a signal. We read everything.

  • CHANNELhello@simulai.dev
  • FREQ88.7 mhz
  • LOCATION/dev/pixel
simulai.dev v1.0.RC // attract