Game Making Circle
One hub for everything we build. Games, engines, tools, and experiments — all connected.
portal v3.0 // unified gatewayOur custom 2D engine built in Rust, targeting WebAssembly. ECS architecture with 60fps locked rendering and hot-reloadable game systems.
Visual editing with real-time preview and node-based scripting.
HRTF processing and adaptive music that responds to game state.
Narrative adventures, puzzle games, and experimental interactive experiences — all built with our own tools and running in browsers.
A small collective of developers, artists, and sound designers who make things together.
Everything we build is open. Fork it, learn from it, build on it.